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Genshin Artifact Substat Roll Simulator

Simulate the RNG of artifact upgrading in Genshin Impact. See the probability of reaching "God-Tier" rolls and predict your sub-stat distribution from Level 0 to 20.

Average God-Tier is 40. Ultimate Max is 54.6.

Interpreting Your Result

Blue Tier: Average rolls (~20-25 CV). Purple Tier: Good rolls (~30-35 CV). Gold Tier: High-tier rolls (~35-42 CV). Epic Tier: God-tier rolls (>42 CV). Mythic Tier: Near-perfect rolls (>50 CV).

✓ Do's

  • Stop at Level 12 if you haven't hit a single desired roll.
  • Prioritize artifacts that start with 4 sub-stats.
  • Simulate "double crit" pieces to see where your balance will likely end up.
  • Use the Strongbox for 4-substat chances on older sets.

✗ Don'ts

  • Don't "rage-roll" a bad artifact to Level 20 in hopes of a miracle.
  • Don't ignore ATK% or EM if your character scales with them.
  • Don't fodder a +20 piece with "Bad" stats into a Level 0 piece unless you have zero fodder left.
  • Don't expect 40 CV; statistically, you only get one every few months.

How It Works

The Genshin Artifact Substat Roll Simulator is an advanced forecasting tool that mimics the internal RNG engine of Genshin Impact. Whether you started with a 3-substat or a 4-substat piece, this simulator calculates the odds of your desired stats being upgraded at levels 4, 8, 12, 16, and 20. Stop wasting resin on "trap" artifacts—run a simulation to see if your piece is statistically likely to become a 40+ CV masterpiece or a "Flat DEF" disaster.

Understanding the Inputs

Initial Stats: The 3 or 4 sub-stats on the level 0 item. Targeted Stats: Which stats you want the simulator to "aim" for. Simulation Count: Number of virtual upgrades to perform.

Formula Used

Roll Chance = (Desired Stat Weight / Total Weight) × (Number of Upgrades) × (Value Variance [70%/80%/90%/100%]). Weights: Crit=3, ATK%/EM/ER=4, Flat stats=6.

Real Calculation Examples

  • 1A 4-substat artifact with Crit Rate/DMG has a ~0.4% chance to roll only into Crit stats for a total of 50.0 CV.
  • 2A 3-substat artifact has a 25% lower ceiling than a 4-substat piece because it loses one upgrade slot to reveal the 4th stat.
  • 3Simulation shows that hitting 30 CV is an 18% probability for an artifact that starts with both Crit Rate and Crit DMG.

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The Comprehensive Guide

Genshin Artifact Substat Roll Simulator: Master the RNG of Teyvat

In Genshin Impact, the difference between a character that struggles and one that dominates is found in the sub-stats of their artifacts. we've all been there: you find a "double crit" piece at Level 0, and by Level 20, it's rolled entirely into Flat DEF. The Genshin Artifact Substat Roll Simulator is designed to help you navigate this frustration by providing clear, data-driven probabilities for your upgrades.

How Artifact RNG Works in Genshin Impact

There are three layers of RNG involved every time you upgrade an artifact from 0 to 20. Understanding these layers is key to using the simulator effectively.

Level 1: The Reveal (Level 4)

A 5-star artifact can drop with either 3 or 4 sub-stats. If it has 3, the Level 4 upgrade will reveal a random 4th stat. This is the first hurdle. If the 4th stat is "Flat" or useless, your artifact already has a lower potential than a piece that started with 4 useful stats.

Level 2: The Target Selection

At levels 4 (if 4 stats exist), 8, 12, 16, and 20, the game picks one of the 4 sub-stats to upgrade. Contrary to popular belief, these are not equally weighted. Community data collection from millions of artifacts suggests that the game favors "Defense" and "HP" stats over "Crit" stats.
Estimated Weights:

  • Flat HP/ATK/DEF: 15% each
  • HP%/ATK%/DEF%: 10% each
  • EM/ER: 8% each
  • Crit Rate/Crit DMG: 7.5% each

Level 3: The Roll Value

Once a stat is chosen, the game doesn't just add a fixed amount. It picks from one of four tiers (70%, 80%, 90%, or 100% of the max value). For example, Crit DMG can roll 5.4%, 6.2%, 7.0%, or 7.8%. A "God-Tier" artifact requires both the stat target luck and the roll value luck.

The Math of "God-Tier" Artifacts

What are the odds of getting that 40+ CV (Crit Value) piece? Let's look at the simulation results for a "Perfect Starter" (Crit Rate and Crit DMG already present at Level 0).

Desired CV Outcome 3-Substat Start Probability 4-Substat Start Probability Resin Estimate
20 - 30 CV (Decent) 35.0% 55.0% ~200 Resin
30 - 35 CV (Good) 12.0% 22.0% ~800 Resin
35 - 42 CV (Great) 2.5% 6.5% ~2,500 Resin
42 - 50 CV (God-Tier) 0.15% 0.85% ~15,000 Resin
50+ CV (Mythic) ~0.01% ~0.04% ~80,000+ Resin

Why the Simulator is Better Than "Luck"

Using the simulator allows you to practice "Resin Management." Rather than dumping all your resources into one artifact, you can simulate the potential of several pieces. If the simulator shows that a particular Sand has only a 5% chance of being better than what you currently have, it's better to save your fodder and Mora for a different piece with a higher statistical ceiling.

Strategies for Optimizing Sub-stat Rolls

  • The +4 Rule: Always take 3-substat double-crit pieces to Level 4. If the 4th stat is Dead (Flat), seriously consider whether the piece is worth more investment.
  • The +12 Breakpoint: At Level 12, an artifact has received 3 upgrade rolls. If all 3 missed your desired stats, the maximum CV you can reach is significantly capped. It is usually more efficient to stop here and use this piece as fodder for a more promising one.
  • Utility Matching: Don't just simulate for Crit. For characters like Nahida or Alhaitham, Elemental Mastery (EM) is just as valuable. A 20 CV piece with 80 EM might be better than a 30 CV piece with 0 EM.

Frequently Asked Questions (Fanning the RNG)

Does the game "rig" the results?

While players often joke about "DEF impact," the statistical reality is that different stats have different weights. This isn't "rigging" in the illegal sense, but it is a designed scarcity to prolong the endgame loop. Our simulator accounts for these weights.

What is the most rare sub-stat?

Crit Rate and Crit DMG are tied for the lowest spawn and roll weights. This makes them the hardest to "stack" on a single piece.

Can I influence the RNG by standing in a specific spot?

No. Artifact roll results are determined by the server's random number generator at the moment you click "Upgrade." In-game locations, character choice, or "rituals" have no mathematical effect on the outcome.

Conclusion: Logic Over Emotion

Artifact upgrading is the most emotional part of Genshin Impact. The high of a 40 CV piece and the low of a "Full DEF" roll can affect your enjoyment of the game. By using the Genshin Artifact Substat Roll Simulator, you replace emotion with logic. You'll understand the odds, accept the math, and ultimately build stronger characters by making smarter investment choices. Good luck on your next +20, Traveler!

Frequently Asked Questions

Usage of This Calculator

Who Should Use This?

Intermediate players trying to decide which artifacts to fodder and advanced min-maxers looking to calculate the probability of improving their current "Best-in-Slot" pieces.

Limitations

This simulator uses community-derived weights for sub-stat distribution. While highly accurate, actual in-game results are governed by Mihoyo's proprietary PRNG.

Real-World Examples

The 3-Stat Heartbreak

Scenario: A player gets a Sands with Crit Rate, Crit DMG, and ATK%. At Level 4, it reveals Flat DEF and then rolls into Flat DEF 3 more times.

Outcome: Final CV: 15. The simulation predicts this outcome 24% of the time for 3-stat starts.

The "Mid-Roll" Miracle

Scenario: An artifact rolls only into Crit stats, but every roll is a 70% "Low Roll."

Outcome: Final Result: 38 CV. Even with "perfect" stat targeting, the variance in roll values can prevent "God-Tier" status.

Summary

The Genshin Artifact Substat Roll Simulator brings transparency to the most opaque system in the game. By simulating thousands of roll outcomes, you can understand the true value of your resin and make better decisions about which gear to level.